I’m

James X. A. Pendry

A Kent based multidisciplinary designer working at the intersection of 3D, UI, immersive tech and storytelling. From spatial interfaces to concept visualisation, I help brands and organisations design for what’s next, whether it lives in your hand or your world.

What I do:

  • Design immersive AR/VR and spatial experiences

  • Build 3D visualisations and interactive concepts

  • Craft UI and visual systems for future-facing interfaces

Design: Figma, Photoshop, Illustrator. Adobe XD
3D/XR: Blender, Unity, Aero, Substance, Lens Studio
Motion: After Effects, Premiere
Workflow: Jira, Notion, Miro

How I work:

  • Hybrid thinker: combining visual design, interaction, and storytelling

  • Hands-on from concept to prototype

  • Equally at home working with teams or building things solo

LED AND CONTRIBUTED PROJECTS INCLUDE:

  • Winner - Demo the World: Excellent Team Award

  • Finalist - Campaign Experience Awards 2022

  • Winner - Campaign Media Awards 2020

  • Winner - The Technology Expo Award for Best Use of VR

Over the last 8 years, I’ve led immersive and interactive projects for clients like the NHS, McDonald’s, NEOM, and HP - working with agencies, startups, and tech teams to explore what digital design can do in real spaces

I started out studying computer games design and traditional illustration, and I still draw from those roots, whether I’m sketching spatial interactions, prototyping XR concepts, or crafting a narrative layer into a UI.

I’m currently open to full-time, in-house opportunities.

Curious about a collaboration? Let’s talk.

Always up for a coffee, chat, or weird idea.

Contact ME

Interested in working together? Fill out some info and i’ll be in touch shortly. Can’t wait to hear from you!