I’m
James X. A. Pendry
A Kent based multidisciplinary designer working at the intersection of 3D, UI, immersive tech and storytelling. From spatial interfaces to concept visualisation, I help brands and organisations design for what’s next, whether it lives in your hand or your world.
What I do:
Design immersive AR/VR and spatial experiences
Build 3D visualisations and interactive concepts
Craft UI and visual systems for future-facing interfaces
Design: Figma, Photoshop, Illustrator. Adobe XD
3D/XR: Blender, Unity, Aero, Substance, Lens Studio
Motion: After Effects, Premiere
Workflow: Jira, Notion, Miro
How I work:
Hybrid thinker: combining visual design, interaction, and storytelling
Hands-on from concept to prototype
Equally at home working with teams or building things solo
LED AND CONTRIBUTED PROJECTS INCLUDE:
Winner - Demo the World: Excellent Team Award
Finalist - Campaign Experience Awards 2022
Winner - Campaign Media Awards 2020
Winner - The Technology Expo Award for Best Use of VR
Over the last 8 years, I’ve led immersive and interactive projects for clients like the NHS, McDonald’s, NEOM, and HP - working with agencies, startups, and tech teams to explore what digital design can do in real spaces
I started out studying computer games design and traditional illustration, and I still draw from those roots, whether I’m sketching spatial interactions, prototyping XR concepts, or crafting a narrative layer into a UI.
I’m currently open to full-time, in-house opportunities.
Curious about a collaboration? Let’s talk.
Always up for a coffee, chat, or weird idea.
Contact ME
Interested in working together? Fill out some info and i’ll be in touch shortly. Can’t wait to hear from you!